[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 9

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 5765,878
Objectives[0]positionY = -5464,635
Objectives[0]positionZ = -0,4913532
Objectives[0]Heading = 180,4081
Objectives[0]model = ig_nervousron
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 0
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = 0
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 15
Objectives[0]Weapon0 = MiniSMG
Objectives[0]Weapon1 = AssaultRifle
Objectives[0]Weapon2 = Revolver
Objectives[0]Weapon3 = BattleAxe
Objectives[0]Weapon4 = KnuckleDuster
Objectives[0]Weapon5 = Machete
Objectives[0]Weapon6 = Hatchet
Objectives[0]Weapon7 = SniperRifle
Objectives[0]Weapon8 = Wrench
Objectives[0]Weapon9 = Molotov
Objectives[0]Weapon10 = FlareGun
Objectives[0]Weapon11 = Crowbar
Objectives[0]Weapon12 = Flashlight
Objectives[0]Weapon13 = Knife
Objectives[0]Weapon14 = BZGas
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = 0
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 5767,837
Objectives[0]mission_Actors[0]positionY = -5462,988
Objectives[0]mission_Actors[0]positionZ = 0,4106283
Objectives[0]mission_Actors[0]Heading = 353,9411
Objectives[0]mission_Actors[0]String_Name = ig_wade
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 5767,837
Objectives[0]mission_Vehicles[0]positionY = -5462,988
Objectives[0]mission_Vehicles[0]positionZ = 0,4106283
Objectives[0]mission_Vehicles[0]Heading = 353,9411
Objectives[0]mission_Vehicles[0]Name = Kraken
Objectives[0]mission_Vehicles[0]Model = avisa
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 5724,345
Objectives[1]positionY = -5203,774
Objectives[1]positionZ = -0,1265415
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 3
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 5724,414
Objectives[1]Task_List[0]PositionY = -5203,712
Objectives[1]Task_List[0]PositionZ = 0,9481415
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = 5780,99
Objectives[1]Task_List[1]PositionY = -5618,972
Objectives[1]Task_List[1]PositionZ = -10
Objectives[1]Task_List[1]Speed = 15
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = True
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = True
Objectives[1]Task_List[1]IgnoreRoads = True
Objectives[1]Task_List[1]IgnoreAllPathing = True
Objectives[1]Task_List[1]AvoidHighWays = True
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = 5768,957
Objectives[1]Task_List[2]PositionY = -5759,379
Objectives[1]Task_List[2]PositionZ = -20
Objectives[1]Task_List[2]Speed = 15
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = True
Objectives[1]Task_List[2]IgnoreRoads = True
Objectives[1]Task_List[2]IgnoreAllPathing = True
Objectives[1]Task_List[2]AvoidHighWays = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 5736,417
Objectives[2]positionY = -5209,597
Objectives[2]positionZ = -19,17136
Objectives[2]Cutscenes_Time = 8
Objectives[2]Cutscenes_Trans_Time = 8
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = True
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 2
Objectives[2]Cutscenes_Follow_Hieght = 0,7
Objectives[2]Cutscenes_Follow_Angle = 15
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 4
Objectives[2]ObjectiveMessages[0]positionX = 3951,754
Objectives[2]ObjectiveMessages[0]positionY = -4702,238
Objectives[2]ObjectiveMessages[0]positionZ = 3,168107
Objectives[2]ObjectiveMessages[0]Message = ~g~Wow, that's beautiful...
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 3959,667
Objectives[2]ObjectiveMessages[1]positionY = -4700,856
Objectives[2]ObjectiveMessages[1]positionZ = 3,148599
Objectives[2]ObjectiveMessages[1]Message = ~y~Yes... and relaxing... you feel tranquillity and peace down here...
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 3
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = 3966,296
Objectives[2]ObjectiveMessages[2]positionY = -4699,276
Objectives[2]ObjectiveMessages[2]positionZ = 3,140571
Objectives[2]ObjectiveMessages[2]Message = ~g~Yes... and look... look how cute that fish is...
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 9
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = 3978,471
Objectives[2]ObjectiveMessages[3]positionY = -4695,168
Objectives[2]ObjectiveMessages[3]positionZ = 3,160009
Objectives[2]ObjectiveMessages[3]Message = ~y~Oh yes... hello little one...
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 13
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = True
Objectives[2]ObjectiveMessages[3]TypeTextMesage = False
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 5757,694
Objectives[3]positionY = -5217,104
Objectives[3]positionZ = -21,60601
Objectives[3]Cutscenes_Time = 4
Objectives[3]Cutscenes_Trans_Time = 14
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = True
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 10
Objectives[3]Cutscenes_Follow_Hieght = 0,7
Objectives[3]Cutscenes_Follow_Angle = 195
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 3
Objectives[3]ObjectiveMessages[0]positionX = 3998,73
Objectives[3]ObjectiveMessages[0]positionY = -4683,505
Objectives[3]ObjectiveMessages[0]positionZ = 3,186631
Objectives[3]ObjectiveMessages[0]Message = ~p~Oh... HOLY SHIT! What are you, two old stoner?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 4006,06
Objectives[3]ObjectiveMessages[1]positionY = -4683,917
Objectives[3]ObjectiveMessages[1]positionZ = 3,190734
Objectives[3]ObjectiveMessages[1]Message = ~p~You are so dull that you make me vomit.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 4
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 4012,505
Objectives[3]ObjectiveMessages[2]positionY = -4681,767
Objectives[3]ObjectiveMessages[2]positionZ = 3,18562
Objectives[3]ObjectiveMessages[2]Message = ~p~When you two old ladies have finished your trip under the sea, would you like to go get Lester and Michael?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 8
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 5744,579
Objectives[4]positionY = -5181,65
Objectives[4]positionZ = -20,5937
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 0
Objectives[4]Cutscenes_FOV = 30
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = True
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 10
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = 
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 4502,137
Objectives[5]positionY = -4460,363
Objectives[5]positionZ = 3,209604
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 10
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 2
Objectives[5]ObjectiveMessages[0]positionX = 4022,705
Objectives[5]ObjectiveMessages[0]positionY = -4678,756
Objectives[5]ObjectiveMessages[0]positionZ = 3,210476
Objectives[5]ObjectiveMessages[0]Message = ~y~Yes... sorry... we're going there right away...
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 4027,77
Objectives[5]ObjectiveMessages[1]positionY = -4677,275
Objectives[5]ObjectiveMessages[1]positionZ = 3,2578
Objectives[5]ObjectiveMessages[1]Message = ~p~Well... I'm sending you the coordinates.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 4
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[6]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 4504,344
Objectives[6]positionY = -4462,858
Objectives[6]positionZ = 3,206926
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 10
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 4507,672
Objectives[7]positionY = -4467,531
Objectives[7]positionZ = 3,199244
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 10
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = 4510,515
Objectives[8]positionY = -4471,48
Objectives[8]positionZ = 3,19298
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 10
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

